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Restless Blades – your damaging finishing moves reduce several cooldowns. Venomous Wounds – Rupture and Garrote do more damage and return energy. Premeditation – adds 2 combo points to target before attack.ĭispatch – Hard hitting, replaces Sinister Strike, usable when opponent is at 35% health.īackstab– requires man hand dagger, must be behind target. Seal Fate – more combo points from crits.Ĭombat Potency – off-hand and Main Gauche strikes have a chance to recover energy. Revealing Strike – Improves effectiveness of finishing strikes and Sinister Strike.įind Weakness – openers bypass 70% off opponent armor.
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Sinister Calling – increases total agility by 30%.Įnvenom– Replaces Eviscerate and delivers Instant Poison damage. Vitality – Increased energy regeneration and attack power.
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Mutilate– Basic strike, awards 2 combo points. Master of Subtlety – more damage when attacking from stealth. Improved Poisons – increases chance to apply lethal poisons.īlade Flurry – strike additional oppnent, regen less energy. Hemorrhage– adds a bleed, replaces Sinister Strike. AssassinationĪssassin’s Resolve – more energy and damage while using daggers.Īmbidexterity increasesd off-hand weapon damage. Dispatch replaces Backstab for Assassination.Ībilities in bold are your “core” abilities. Note that certain abilities (eg: Backstab) are now only available to one spec. These are the abilities for each spec, you’ll pick them up from your trainer as you level. Generate more combo points and auto-attacks do Shadow damage for a few seconds. New abilities, or those that have changed significantly are linked and should pop up a tooltip when you hover over the link. Note that some abilities are unchanged except for the level at which they are learned. Some of their utility has been rolled into other talents and abilities.Īggression, Blackjack, Blade Twisiting, Cold Blood, Coup De Grace, Deadened Nerves, Deadly Momentum, Enveloping Shadows, Improved Ambush, Improved Expose Armor, Improved Gouge, Improved Kick, Improved Recuperate, Improved Sinster Strike, Improved Slice And Dice, Improved Sprint, Initiative, Lethality, Lightning Reflexes, Opportunity, Overkill, Precision, Puncturing Wounds, Quickening, Reinforced Leather, Savage Combat, Serrated Blades, Slaughter From The Shadows, Throwing SpecializationĪll Rogues will get all of these abilities, eventually. The following talents have been removed from the game with Mists of Pandaria. Spec Abilities – Abilities unique to each Rogue spec.Rogue Abilities – A list of the abilities common to all Rogues.Dead talents – These have been removed in M of P.Mists of Pandaria is taking that a couple of steps further and revising it completely. Cataclysm somewhat simplified the talent system and added a few new abilities.